Welkom op het forum!
Vergeet niet je profiel aan te vullen met je gegevens, of te wijzigen.

Main Menu

Postimet e Fundit

Interieur en Exterieur / Teenage Mutant Ninja Turtles: ...
Last post by ralphasnnert - Korrik 18, 2024, 02:59:25 MD
When Teenage Mutant Ninja Turtles: Splintered Fate launches on Wednesday, July 17, it will feature a 4-player local co-op mode. Originally released as an Apple Arcade exclusive, the roguelike TMNT game received high praise on the platform. Now, more fans will get to experience it as Splintered Fate expands to other platforms.
The game's first stop is the Nintendo Switch. Announced earlier this year, TMNT: Splintered Fate is set for a July 17 release on the Switch. With the release date approaching, it's been confirmed that the game will include 4-player local co-op for its Switch debut.

This addition of local co-op comes in response to fan demand. Given the long history of Teenage Mutant Ninja Turtles games featuring co-op support, it's a natural fit for Splintered Fate. The Switch version will also boast enhanced graphics, improved sound, and optimized controls for the platform. It's expected that the Nintendo Switch version will support online co-op as well, a feature already present in the Apple Arcade version.

TMNT: Splintered Fate will be a timed exclusive on the Switch, but it is anticipated to arrive on other platforms later. Although the duration of this exclusivity is unknown, a PC version is confirmed for release later in 2024, with plans to launch on Steam. The Steam version will likely include all features of the Switch release, including local co-op.
Teenage Mutant Ninja Turtles: Splintered Fate offers a roguelike twist on TMNT gameplay, which was well-received on Apple Arcade. The addition of 4-player local co-op is expected to boost interest further and help ensure the game's popularity on consoles. TMNT fans can look forward to its launch on the Switch on July 17 to see how it compares to the original Apple Arcade version.
Interieur en Exterieur / Nintendo's New Horror Game Tea...
Last post by ralphasnnert - Korrik 18, 2024, 02:57:40 MD
Nintendo has just released a teaser trailer for an upcoming horror game, leaving fans utterly baffled. The footage features a figure wearing a trench coat and a paper bag with a smiley face drawn on it as a mask. Without any explanation, Nintendo seems to have named the character "Emio," indicated by the ominous hashtag accompanying the upload.

The short clip ends with Japanese text that roughly translates to "Emio," meaning "smiling man." This mysterious video has sparked intense discussion about Nintendo's future direction, given the company's reputation for family-friendly content. However, it appears Nintendo is now venturing into the horror genre, aiming for a mature audience, a stark contrast to its typical demographic for franchises like Super Mario.

Fans quickly took to social media to comment on the teaser, which includes the Nintendo Switch logo at the start, the Nintendo company logo at the end, and even an M-rating. The 15-second teaser opens with a grainy spotlight against a plain background, followed by a glitch effect introducing "Emio" into the frame. Emio, presumably a male adult, resembles a mix between the Man in the Mask from The Strangers franchise and Mono from Little Nightmares 2. One YouTube comment aptly noted, "This is the most cryptic thing Nintendo has ever done. Holy cow."

This isn't Nintendo's first foray into horror. One of its most notable horror games is Eternal Darkness: Sanity's Requiem, a psychological horror title released for the GameCube. Renowned for its jump scares and innovative gameplay, the game spans multiple time periods and follows various characters combating an evil entity intent on enslaving humanity. Eternal Darkness is considered one of the best horror games ever made, setting high expectations for the new Emio project.
Interieur en Exterieur / Riot Games Cancels Unannounced...
Last post by ralphasnnert - Korrik 18, 2024, 02:56:23 MD
Riot Games has reportedly canceled an unannounced project code-named "Pool Party," according to a recent report. This title was envisioned as a fighting game set in the League of Legends universe.

Unlike the ongoing League of Legends spin-off, 2XKO (formerly known as Project L), which is a 2v2 tag-team fighting game, Pool Party was intended to be a platform fighter similar to Nintendo's Super Smash Bros. series.
A report by The Washington Post's Mikhail Klimentov revealed that Riot Games shelved Pool Party in late May 2024. At the time of cancellation, the game was in active production with around 70-80 staff members attached to it. Riot Games Senior Director of Corporate Communications Joe Hixson did not confirm the report outright but stated that the company frequently starts and stops projects annually.

Following the cancellation, approximately half of the Pool Party team received offers to join other Riot projects. The game was initially greenlit to create a platform fighter more eSports-friendly than Super Smash Bros., which Nintendo often restricts in competitive scenes. However, during development, Pool Party incorporated "casual-friendly mechanics" and party elements, which frustrated some team members.

Riot's confidence in Pool Party's viability reportedly waned, especially after Warner Bros' MultiVersus beta ended poorly in 2023. This led the studio's leadership to question the potential consumer interest in their own platform fighter.
Despite this cancellation, Riot Games' release schedule for new League of Legends spin-offs remains robust. Since 2019, eight such games have launched, with Bandle Tale: A League of Legends Story being the most recent, debuting in February 2024. The 2XKO 2v2 fighting game is currently slated for a 2025 release.
Interieur en Exterieur / Stardew Valley Player Discover...
Last post by ralphasnnert - Korrik 18, 2024, 02:54:49 MD
A Stardew Valley player recently learned the hard way about the dangers of jumping in front of a train. The game features various random events that can occur throughout the day, but most don't pose a significant threat to the player character.

One such event involves a train that occasionally runs along tracks in the northern part of the map. When a train is passing through, players are notified with a pop-up message. Those who reach the area north of the spa in time can witness the train passing by. Open-top train cars often drop valuable items that can aid in crafting or uncover rare artifacts for the museum.

Many players have never seen the front of the train due to its brief appearance and continuous movement. However, the player character runs faster than the train, and Reddit user Much_Blueberry_1500 attempted to outrun it and cross the tracks. Unfortunately, the plan backfired, and the farmer became trapped in the train's exit tunnel, taking damage until passing out and waking up at Harvey's clinic with a 1,000g fee.

Other players shared their own cautionary tales in the comments. Some have been hit by the train while riding a horse, with one noting that the horse appeared unharmed at the clinic afterward. Tips were also shared, such as pausing the game when pinned by a train, which stops damage until the train leaves. However, this might not work in multiplayer sessions where pausing doesn't halt time, so caution is advised for those playing with friends.

Despite the risks, completionists may want to pursue the trains for their rare drops. Open-top train cars can release useful crafting items, and trains have the potential to drop the elusive Leprechaun Shoes. Although not the best footwear in the game, providing only slight boosts to defense and immunity, they are essential for collectors aiming for a complete set of in-game shoes.
Interieur en Exterieur / Payday 3 Sees Surge in Popular...
Last post by ralphasnnert - Korrik 18, 2024, 02:53:12 MD
Payday 3 is experiencing a significant boost in popularity, attracting more players than at any time in the past six months. This surge can be attributed to the latest content update and the ongoing Steam Summer Sale.
Despite offering enhanced stealth mechanics, improved graphics, and new locations to loot, Payday 3 initially struggled with a poor release last year. The Payday series, which began in 2011, stands out in the FPS genre by emphasizing teamwork and planning for heists rather than player-versus-player combat. Payday 3, the latest installment, introduces several new mechanics and features. However, it initially lost a large portion of its player base.

According to PCGamesN, Payday 3's popularity has soared, likely due to the game's latest update, "The Boys in Blue," released on June 27, 2024. This update adds a new heist, several new items, and features, including a highly requested solo mode. Following the update, the player count surged from 400 to 3,000. This update addresses several issues, making the game more appealing to fans.

Additionally, the ongoing 2024 Steam Summer Sale has contributed to Payday 3's increased popularity. This annual event offers significant discounts on numerous titles, including a 50% discount on Payday 3, reducing its price to $19.99.

Payday 3 faced numerous server issues at launch, rendering it unplayable for many. Despite the rough start, developers have promised to improve the game. Starbreeze CEO Tobias Sjögren apologized for the initial problems and committed to making Payday 3 worth players' time and money. With new quality-of-life features and the promise of more heists, including legacy heists from previous games, Payday 3 is now in a much healthier state.
Interieur en Exterieur / Pocketpair Announces Joint Ven...
Last post by ralphasnnert - Korrik 18, 2024, 02:51:39 MD
Palworld developer Pocketpair has announced a new joint venture with Aniplex Inc. and Sony Music Entertainment. Despite its release back in January 2024, Palworld remains unavailable for the PlayStation 5, disappointing many fans. However, this collaboration might indicate that the PlayStation version of Palworld could be on the horizon.
Since its early access release in January 2024, Palworld has seen a surge in popularity. Despite initial technical issues, the game became one of the biggest titles of the month and continues to be a top seller. Within the first week of its PC release, Palworld sold over 8 million units, and by the end of the month, it had reached 25 million combined units on Xbox and Steam. The game has received several major updates, with the latest being the expansive Sakurajima update.

Pocketpair is now partnering with Sony Music Entertainment and Aniplex Inc. to create Palworld Entertainment, a new joint venture led by Pocketpair CEO Takuro Mizobe. This partnership aims to expand Palworld beyond gaming, potentially leading to merchandise, animated spinoffs, or music videos. The developers believe Sony and Aniplex will help grow Palworld into a multifaceted franchise with a global fanbase.

It's important to note that Palworld Entertainment is a joint venture, meaning Pocketpair is not being acquired by Sony. Instead, this collaboration allows all parties to pool resources and share risks. Pocketpair remains an independent studio, with CEO Mizobe reaffirming its status as an acclaimed indie game developer.

While this partnership opens new possibilities for Palworld's future, some fans are cautious, especially given Sony's history with indie studios. Whether this collaboration will benefit Palworld and its community remains to be seen.
Interieur en Exterieur / Once Human Developer Addresses...
Last post by ralphasnnert - Korrik 18, 2024, 02:47:36 MD
Following a flood of mixed reviews on Steam, Once Human developer Starry Studios has addressed growing concerns about the game's privacy policies. Many users expressed alarm over the extensive and demanding End User License Agreement (EULA) for Once Human, which requires players to disclose personal information, including their government ID. Upon signing the EULA, publisher NetEase gains access to basic information such as names and contact details, but can also collect additional data "through the use of our services or from other sources."

The phrase "other sources" has particularly worried users, leading to speculation about what additional data NetEase might collect. In some US states, NetEase is authorized to gather more sensitive information, including postal addresses, physical characteristics, specific demographic data, and browsing histories. Many negative reviews on Steam cite concerns over these privacy terms, with some players choosing to exit the game as soon as they read the EULA.
One review highlighted the problematic nature of the privacy policy: "This privacy policy is problematic because it lacks clarity, transparency, and appears to over-collect personal information without sufficient justification or safeguards for user privacy. Privacy policies should prioritize user consent, data security, limited data collection, and clear communication of data usage purposes."

The biggest issue for users is the perceived lack of honesty and transparency from the developers, despite NetEase and Starry Studios publishing a statement on Steam to address these concerns. Starry Studios isn't alone in facing backlash over data privacy issues; recently, Insomniac also suffered from data leaks.

In their statement, NetEase and Starry Studios emphasized their commitment to data privacy: "NetEase takes our users' data privacy very seriously and adheres to data privacy principles such as data minimization, purpose limitation, and transparency. For example, we would only collect government-issued IDs for reasons required by local laws, such as specific promotions, verifying parental consent for child protection laws, or correcting user age information if legally required."

The gaming industry has long struggled with privacy issues, and Once Human's situation is the latest in a series of controversies. To combat such concerns, platforms like Steam have implemented new privacy features to help users protect their gaming history, library, and other previously public information.
Interieur en Exterieur / Modders Recreate Canceled Fall...
Last post by ralphasnnert - Korrik 18, 2024, 02:42:40 MD
A dedicated group of modders has brought new life to Van Buren, the canceled Fallout game originally intended as the third entry in the franchise. This ambitious project, now open-sourced following a significant update, is still actively being developed.

Van Buren was initially a 3D Fallout game developed by Black Isle Studios under Interplay, but the project was canceled in December 2003. The following year, Bethesda acquired the license to develop another Fallout 3, eventually purchasing the entire franchise in 2007.

Determined not to let Van Buren fade into obscurity, the modding group PJ & Co began recreating the canceled game as a Fallout 2 mod, using its 2D engine and incorporating leaked assets and materials. This project, named Fallout Yesterday, began development around 2020. While PJ & Co's Patreon backers have had access to a work-in-progress version, Fallout Yesterday was made available for free via Nexus Mods in early July 2024.

Although technically a mod for Fallout 2, Fallout Yesterday also uses assets from other 2D entries in the franchise. Therefore, players need to own Fallout 1, Fallout 2, and Fallout Tactics: Brotherhood of Steel to play it. The latest version, 0.6, is reportedly playable from start to finish, but currently only for characters specializing in Science and Repair skills, which limits the traditional Fallout experience focused on choice and replayability.

Despite these limitations, the development continues robustly, with PJ & Co committed to completing the project. To enhance its development, the modders recently open-sourced Fallout Yesterday, releasing its source code via GitLab on July 8, allowing anyone to contribute to the project.

Fallout Yesterday is not the first attempt to revive Van Buren. Another group of modders previously endeavored to recreate the original Fallout 3 game using the New Vegas engine in a project called Fallout: Revelation Blue, which remains in development as of July 2024.
Interieur en Exterieur / Bungie Confirms Full Story Rel...
Last post by ralphasnnert - Korrik 18, 2024, 02:38:32 MD
Bungie has announced a major change for Destiny 2's Episode 2: Revenant, confirming that the entire story will be released all at once, departing from the week-to-week release model used in Episode: Echoes. This decision follows the transition from the traditional seasonal model to an episodic format with the launch of The Final Shape, which aimed to deliver standalone stories while continuing to build the Destiny universe.

One of the main criticisms of the current episodic model has been the staggered release of story content. For Episode: Echoes, Act 1 unfolded over three weeks, followed by a three-week downtime before the arrival of Act 2, a cycle repeated for the third act. This delay felt like unnecessary time gating to many fans, although some appreciated the time to catch up on missed content. It appears the majority of feedback has prompted Bungie to change its approach for future episodes.

Following the Episode: Echoes Act 2 reveal stream, Bungie's community team announced on social media that based on fan feedback, each act's entire story will now be released all at once, starting with Episode 2: Revenant. Bungie clarified that it will monitor feedback on this change to evaluate its effectiveness before Episode 3: Heresy, set to arrive in 2025. However, the current episode will continue as planned with its staggered release for Acts 2 and 3.

Bungie faces the challenge of satisfying a diverse player base with its decisions. While hardcore fans will likely appreciate not having to wait for story content, this change could result in fluctuating player retention during content droughts for those who quickly complete the episode. Nonetheless, Bungie's shift aims to make Destiny 2 more accessible and adaptable to various lifestyles, allowing players to engage with the game at their own pace without the need for meticulous planning.

The switch to the episodic model has been largely positive for developers, even if it resembles the old seasonal format to players. This new direction has already enabled Bungie to create more substantial experiences, such as an upcoming exotic mission in Destiny 2, described as one of the largest ever. This was possible due to the new content release schedule, providing the team with ample time to enhance the experience and expand on the lore of the Nessus destination.

Overall, the news has many Destiny 2 players excited about the change, which reflects Bungie's commitment to evolving the game in response to player feedback and continuing to innovate within the Destiny universe.
Interieur en Exterieur / New Honkai: Star Rail Leak Rev...
Last post by ralphasnnert - Korrik 18, 2024, 02:36:58 MD
A recent leak has unveiled a new Light Cone that will reportedly serve as the primary weapon for Lingsha, a new character set to debut in Honkai: Star Rail. Lingsha is expected to join the game in a future update and is believed to hail from the Abundance path, which focuses on dealing AoE damage. Although specific details about Lingsha are scarce, her silhouette suggests she wields a polearm.

Early leaks indicate that Lingsha will make her debut in the second half of 2024. Alongside Lingsha, a new unit named Moze is also expected to be introduced. Moze's silhouette reveals he wields a pair of daggers and is rumored to be a Lightning character specializing in single-target damage. His path is currently unknown but is speculated to be either Hunt or Nihility. These new characters are anticipated to be part of a new story arc related to the Xianzhou Alliance.
The latest leak from Shiroha provides details about Lingsha's Light Cone. This new weapon reportedly increases the wearer's Break Effect by 60%. Additionally, after performing an attack, the wearer receives one stack of Benefit, which boosts all allies' SPD by 6%. Moreover, if the user's Break Effect exceeds 150%, the weapon increases all allies' Break Effect by 12%.

While the leak does not specify the Light Cone's rarity and path, it is expected to be a five-star Abundance weapon. Only characters from the Abundance path, such as Gallagher, Huohuo, and Luocha, will be able to unlock its passive ability.

In addition to the Light Cone, another leak from HomDGCat has revealed that Lingsha, an upcoming five-star character, can summon action bar events that last multiple rounds, providing healing and increasing the character's survivability. Lingsha is rumored to appear in the Wardance festivity in Honkai: Star Rail's version 2.4, set to release later this month.

Version 2.4 will also see the debut of Yunli and Jiaoqiu alongside the Imaginary March 7th. The Astral Express crew will return to the Xianzhou Lufou to continue the game's main story. Two five-star characters, Huohuo and Black Swan, will receive time-limited reruns in this update. The banner order for update 2.4 is still unknown, but credible leakers suggest that Yunli and Huohuo will arrive in the first phase, while Jiaoqiu and Black Swan will be available in the second phase.